Kickball Rules

white-crest-eventbrite

Team

Each kickball team will comprise of 12-15 kickball players.  There must be two (2) of each gender on defense at all times (10 total defenders in the field).  If the situation arises that two (2) of each gender are not available due to injury or other reasons to play defense, that open position will remain unfilled in the field of play (not counting the catching position) and an out will be counted against that team when that spot comes up in the lineup.  Please staff your roster to ensure you do not play with an unfilled position.

General

  • General baseball/softball rules apply (force out, overrunning a base in the field of play, tag outs, catches, etc).
  • Each game will consist of 6 innings or 45 minutes of game play, whichever comes first.  Any game that is tied at the end of the 45 minute time limit will be marked in a tie.
  • Each team is guaranteed a minimum of 3 games (2 pool play games and at least 1 tournament game).
  • A horn will sound indicating the start of each game.  Another horn will sound when there are 5 minutes remaining in the game.  A new inning shall not be started after that horn but the completion of that full inning is allowed to conclude.
  • The umpires’ rulings are final and absolute.  Only captains may get clarification on a ruling, not to argue why a call was made.
  • One (1) challenge can be used per captain per game to request a secondary ruling from another umpire on the field (if provided).  If the secondary umpire did not see the play but a challenge has been requested, the challenge has then still been used and may not be requested from that team again during that game.
  • Each player is responsible for his/her own actions and may incur disciplinary actions as a result of unsportsmanlike conduct included but not limited to warnings, game removal, tournament removal, etc. A player or coach may be removed from the game or tournament at the umpires’ discretion if there is a situation that requires it.  The tournament coordinator will make the final ruling on players being removed from tournament play as requested by the umpire.

Offense

If either team gets up by 10 runs after the 3rd inning, the team that is down has the option to end the game at that time.

Lineup
  • The batting lineup must have every player on the roster listed and must remain in that order for the duration of the game.  The lineups will be exchanged prior to the game.
  • If a player kicks out of order as identified by the opposing team and confirmed by the umpire, that batter is ruled out and the next batter is called to bat.
  • A request to check the lineup is not considered a challenge and the umpires will make a judgement ruling if it is pervasive in nature and whether further action is needed.
Kicking
  • All kicks must occur either on or behind home plate.  If a kick occurs in front of home plate, a foul ball will be added to the count or the defense may take the result of the play.
  • No bunts are allowed.  Any pitch that is kicked, or tapped to intentionally leave the ball short of the pitcher’s mound is considered a bunt.  A kick can be fielded short of the pitcher’s mound and still be considered a legal kick if the effort was put forth. The umpires will make a judgement call on if a ball is considered a bunt.  If considered a bunt, a foul will be called against the kicker
  • 4 fouls and the kicker is called out
  • Each kicker will be given an opportunity to kick a kickable pitch of reasonable speed.
  • There are no strikeouts but 4 foul balls does record an out (please reference baseball rules if you have questions on what is a fair ball and what is a foul ball)
  • A walk will only be given if the pitcher has not or is not willing to provide the kicker with a kickable pitch.
Base Running
  • Runners MUST use the safety base when running to first and are allowed to overrun first base.  If they do not use the safety base, the runner will be ruled out.
  • If the runner makes a move towards second base, they are able to be tagged for an out before going back to the base.
  • Runners may not lead off or leave the base until the ball is kicked.  If the runner does leave early, they will be called out at that time and the result of the play will stand as well.
  • Baserunners need to make a valid attempt at avoiding getting in the way of a fielder who is trying to make a play on the ball.  The umpire will rule if the runner is out due to interference.
  • The play ends once the pitcher has the ball on the mound and is not on the offensive.  At this time the runner will not advance and stay on the current base.
  • On a fly out, a runner on any base must tag up prior to advancing and may do so when first contact is made between the ball and the player attempting to catch the ball.

Defense

Pitching
  • Pitches are to be made to promote kicking.  if a pitcher is consistently making it tough to kick, the umpires may award first base to the kicker and/or remove the pitcher for a new one.  This player is not removed from the game, just pitching.
Fielding
  • There are 10 players allowed on the field on defense.  To field a legal team, you must have at least two (2) of each gender on the field (not counting the catching position).
  • Any fielder not making a play on the ball must get out of the way of a passing runner.  Any interference will result in the runner getting the base they were most likely to end up at the end of the play (as ruled by the umpire).
  • There is no infield fly rule.
  • No fielder may pass the imaginary line between 1st base and 3rd base that runs through the pitcher’s mound until the ball is kicked.  If so, the kicker can take the result of the play or request a redo.
  • The catcher must remain behind the kicker until the ball is kicked.  If catcher interference is called, the kicker can take the result of the play or ask for a redo.
Outs

Outs can be recorded in many ways:

  • 4 foul balls
  • A caught ball before touching the ground or other obstruction
  • Tagging a runner on a non-force out
  • Tagging a runner or base on a force out
  • Intentional interference by the runner (as ruled by the umpire)
  • Kicking out of order

No head shots unless the runner is sliding and the headshot is not intentional)